Digital Europe Programme is the first EU programme that aims to accelerate the recovery and drive the digital transformation of Europe.
Worth €7.6 billion (in current prices), the Programme is a part of the next long-term EU budget, (the Multiannual Financial Framework), and it covers 2021 to 2027. It will provide funding for projects in five crucial areas: supercomputing, artificial intelligence, cybersecurity, advanced digital skills, and ensuring the wide use of digital technologies across the economy and society.
The Programme is fine-tuned to fill the gap between the research of digital technologies and their deployment, and to bring the results of research to the market – for the benefit of Europe’s citizens and businesses, and in particular SMEs. Investments under the Digital Europe programme supports the Union’s twin objectives of a green transition and digital transformation and strengthens the Union’s resilience and strategic autonomy.
During recent years, the education and training landscape has been significantly impacted by rapid technological advancements. Innovations like generative artificial intelligence (GenAI), robotics, or extended Reality, to name a few examples, have significant power to reshape the way we teach and learn. There is a crucial need to support the Education Technology (EdTech) sector in Europe, and in particular European start-ups and SMEs, to develop innovative solutions and technologies meeting European values in terms of ethics, inclusion, accessibility, privacy, security and strong pedagogical foundations. This is particularly crucial given the fast-developing technological landscape.
This topic is expected to contribute to the nurturing of an EdTech ecosystem in Europe that drives innovation, creates jobs, and fuels economic growth, while also ensuring pedagogically driven solutions that reach clear educational outcomes. The purpose of this topic is therefore to assist European EdTech startups and SMEs in transforming concepts for educational solutions into products ready for the market. This topic will also help support the effective and ethical application of GenAI technologies to education and training, in alignment with the objectives of the GENAI4EU initiative.
This call will contribute to the Digital Education Action Plan (2021-2027) and in particular its objective to support the private actors in the digital education ecosystem. This action should also take into consideration previous work done by the Digital Education Hub Accelerator.
The scope is to encompass the establishment of an EdTech-specific environment for nurturing and accelerating growth, providing both business guidance and access to markets for chosen startups and SMEs. Additionally, the scope involves streamlining the integration of the supported solutions into the educational and/or training landscape, which includes schools, universities, training facilities, and other informal learning environments. This integration is crucial for empowering end-users, particularly teachers/trainers and students, along with other stakeholders, in the development and application of educational solutions. Furthermore, testing of these solutions in real educational or training settings should be included for obtaining impact assessment data through short-cycle piloting.
100%
At least 60% of the total project budget should be spent on Financial Support to Third Parties (FSTP)..
In order to be eligible, the applicants (beneficiaries and affiliated entities) must:
Beneficiaries and affiliated entities must register in the Participant Register — before submitting the proposal — and will have to be validated by the Central Validation Service (REA Validation). For the validation, they will be requested to upload documents showing legal status and origin.
Other entities may participate in other consortium roles, such as associated partners, subcontractors, third parties giving in-kind contributions, etc (see section 13 of the call document).
Natural persons — Natural persons are NOT eligible (with the exception of self employed persons, i.e. sole traders, where the company does not have legal personality separate from that of the natural person).
International organisations — International organisations are NOT eligible, unless they are International organisations of European Interest within the meaning of Article 2 of the Digital Europe Regulation (i.e. international organisations the majority of whose members are Member States or whose headquarters are in a Member State).
Entities without legal personality — Entities which do not have legal personality under their national law may exceptionally participate, provided that their representatives have the capacity to undertake legal obligations on their behalf, and offer guarantees for the protection of the EU financial interests equivalent to that offered by legal persons.
EU bodies — EU bodies (with the exception of the European Commission Joint Research Centre) can NOT be part of the consortium.
Associations and interest groupings — Entities composed of members may participate as ‘sole beneficiaries’ or ‘beneficiaries without legal personality’.
Ministry of Research, Innovation and Digital Policy
Directorate of Research and Innovation
Eleana Gabriel
Telephone: +357 22 691918
Email: egabriel@dmrid.gov.cy